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|D |5Fun 'n Games |D
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^CBRICKWAR
^Cby
^CRichard Wong


   |CRichard Wong's |E^1Brickwar^N is our version of the arcade classic, |E^1Breakout^N.  For 
most of you, then, |E^1Brickwar^N needs no introduction. However, for those of you 
who have spent the last 15 years breeding llamas in the Peruvian Andes, or who 
started computing too late to become infected with nostalgia for the Classics, 
here's an overview of the game: 

   Two brick walls are displayed on the |E^1Brickwar^N playing screen -- the top wall 
belongs to your opponent (either Player Two or the computer); you defend the 
bottom.  Between these two walls are from one to fifteen bouncing balls.  Any 
time a ball touches a wall, it shatters some of the bricks.  Each player 
controls a paddle to deflect balls from their own barricade and redirect them 
toward their opponent's wall.  If your wall is breached, you lose. 

   |E^1Brickwar^N runs from a main menu with these options:

F1 -- starts game.
F2 -- changes keys which control paddle movement.
F3 -- displays instructions.
F4 -- sets delay (changes how fast bouncing balls move).
F5 -- toggles between one- and two-player mode.
F10 -- exits.

   Everything that you need to know about each of these options is displayed 
when the option is selected.  After you choose the "play game option," the 
program prompts you to enter the number of balls (1-15) you want in the game.  
The fewer balls on the screen, the faster they and the paddles move.  A large 
number of balls makes for a slow game. 

   These keypresses control the movement of the paddles:

                   Left  Stop  Right

Top Player           z      x      c

Bottom Player        1      2      3  (on numeric keypad)

   A final note: before playing, make sure the CAPS LOCKS key is off and that 
the NUM LOCK key is on. 


DISK FILES THIS PROGRAM USES:
^FBRICKWAR.EXE
^FBRUN20.EXE
^FRETURN.EXE
