^C^1Capture
^Cby
^CDan Harrison & Paul Harris


   Capture is a memory resident screen capture utility that allows you to save
any screen to a disk file.  The screen can be saved as a graphics screen image
or as a text only format that can then be used by ScreenMaker or Show. The text
can also be extracted from a graphics screen and save as a text disk file. To
initiate Capture, type: `Capture'. Since this is a memory resident utility, it
should be started prior to displaying any screens you would want to capture to a
disk file.  Each time Capture is started, you are allowed to customize the
utility for your use. Several copies of Capture can co-exist in memory as long
as a different hot key is selected for each copy.  The initial capture set-up
screen will allow customization of the utility. To change any of the parameters
use the cursor keys to highlight a parameter and press the [ENTER] key or the
first letter of the parameter that you want to change.

    Entry selections available:

    1. Snow:
       Select `No Snow' only if you have a CGA color monitor which displays snow
       on the screen, and you do not wish to see this snow during a screen
       capture.

    2. Screen Saves:
       Select `Offload Graphics Screens' to save a screen exactly as it appears
       (graphics screens saved in this manner will not be usable with
       ScreenMaker or Show.)  When graphics screen saving is selected, all
       graphics screens will be saved as a graphics screen image (binary saved
       in BASIC).

                    Screen Type           Bytes Saved
                       
                320 x 200 - 3 color          16,384
                640 x 200 - 2 color          16,384
                40 column text                4,000

       Select `Extract Text' to save screens for use with ScreenMaker and Show.
       Any text (and only the text) will be saved from a graphics screen. A 40-
       column text screen will be compressed to the left half of an 80-column
       screen and saved as such. In each case a 4000-byte (+header) file will
       be saved to the disk.

    3. Filenames:
       Default file names will be `1.SCN', `2.SCN', etc. User input file names
       can be any eight-character file name. The `.SCN' extension will be added
       automatically.  The screen will be saved to the current drive and
       directory.

    4. Memory Resident:
       You may select `Disk Swapping' if you have DOS 3.0 or greater and you
       have 240 k available on your default disk drive and you have that disk
       in the drive when you use the Capture hot key. If any of these
       alternatives are objectionable then you should select `Memory Resident'
       instead.  The disadvantage of being memory resident is that 124 k of
       internal memory is used, where only 8 k is used if disk swapping is
       used.

    5. EMS Memory:
       If you have EMS memory and do not want to use it for Capture, select
       `Ignore EMS Memory'.  Otherwise select `Use EMS Memory'. If you do not
       have EMS memory, either selection is OK.  If you use EMS memory, only 8
       k of internal memory will be used, where 124 k is used without it.  You
       must have at least 240 k of EMS memory for this option.

    6. Hotkey:
       Any Alt-key or extended character can be selected as a hotkey.  This is
       the key you need to press to capture a screen.  After highlighting the
       hotkey section and pressing the [ENTER] key, press the desired hotkey.
       Be careful not to select a hotkey that will be used by a program you
       will be running or your Capture hotkey may be ineffective.

    7. Escape:
       When all parameters are set, press the [ESC] key to install the Capture
       program in memory.  If changes have been made the new configuration will
       be saved as part of the program to the disk. The next time that Capture
       is executed, the Setup screen will reflect the changes that have been
       made here.  More than one resident Capture may co-exist in memory,
       however each must have its own unique hotkey. This might be helpful if
       you want different configurations of Capture available at the same time
       (perhaps to save both as a graphics and a text screen).

   USING CAPTURE:

   Once loaded, Capture can be called at any time to save the current screen
(there are some nasty programs out there that do not allow any keystrokes to be
passed and therefore will not allow Capture to work).  Simply press the hotkey
that you set in the initial Setup screen (the default hotkey is Alt-F10).  If
you have selected a user input filename, you will be prompted for a filename to
save the screen.  The screen will be saved per the instructions you configured
in the Setup and you will be returned to your original screen.  If you press the
[ESC] key instead of entering a filename, the screen save will be aborted.
Reading the screen into memory may take several seconds after pressing the
hotkey, so if nothing appears to be happening immediately, please be patient and
wait for Capture to do its thing.

DISK FILES THIS PROGRAM USES [All on Disk 2]:
^FCAPTURE.EXE
^FCAPTURE.WND
