                     WINTERESTING THINGS TO DO&

     First de-activate the Triclops Walker, press |cf7|.

     1. Go to different parts  of  the  globe  and  view  at
        various  fractal  levels. High fractalization levels
        can be  interesting  when  the  jet is very close to
        the planet. At level one you see the real vertexes.

     2. At  an altitude just above mountain tops,  hold  |-|
        until pitch  is  very  high (very fast). Get a world
        view and then a front view, watch the jet loop  back
        into view after a few seconds.

     3. Get near the city, jump into space, |c9| ...,  press
        |c1| then |-|...   to fly through the deathstar then
        stop, |+|...  Now press |c1|, |1| and you should see
        the   orbiting  deathstar  with  the  Earth  in  the
        background.

     4. In outerspace, notice there is no stablization, |7|.
        also notice that |c9| and |c3| now work differently.

     5. From space fly into the planet, notice that when the
        jet  hits  the  atmosphere, the instrumentation tick
        marks turn on and the jet starts to orbit the globe.
        Use |c3| to lower altitude.

     6. With the jet at low altitude,  fly  forwards,  stop,
        and turn around.  Now turn on  fire  lock,  |0|  and
        fire  at  the  screen,   move back to find where the
        torpedos blowup  right  at  the  screen. Get another
        front view,  notice  the  different  torpedo  sprays
        while using |7|, the size of  the  circle  spray  is
        controlled by |2| and |8|.

     7. With the jet at high altitude and fractal level low,
        toggle on view-lock mode, |cf3| and increase speed.

     8. Toggle overlay mode, |cf4| to trace motion of jets,
        tanks, and walkers. Try the top view mode, |f9|.

     9. The trickyest for last !   The jet when planet-side,
        is laser gyroscope stablized,  however,  it  can  be
        balanced   up-side  down !   With  the  jet  at  low
        altitude, using |7| and or |c7| you can balance  the
        jet up-side  down.  Once balanced, the jet is stable
        to |2|, |4|, |6|, |8|, |+|, |-|  maneuvers.  If  you
        move too far, the  jet  tips  over  back  to  normal
        stability.  Eat your heart out Flight Simulator !!!
