#alien.default.asteroid_puzzle,0 0.15 0 0.1,0,0.0
*,2,2,0
#alien.default.asteroid_solved,0.5 0.3 0.4 0,0,0.0
*,2,2,0
#alien.default.default,0.2 0 0 0,0.2,0.0
*,2,2,0
#alien.default.intense,0.2 0 0 0,0.2,0.0
*,2,2,3
#alien.default.sideroom,0.25 0 0 0.5,1,0.0
*,2,2,3
#alien.default.sideroom_puzzle,0.25 0 0 0,0,0.0
*,2,2,0
#alien.default.sideroom_solved,0.45 0.4 0 0.5,0,0.0
*,2,2,0
alien.default.sideroom_puzzle,0.5,0.5,0
#alien.default.vacuum,0 0.1 0 0,0,0.0
*,2,2,3
#alien.default.vacuum_loudambience,0 0.5 0 0,1,0.0
*,2,2,3
#alientech.default.bigroom,0.5 1 0 1,0.5,0.0
*,1,1,0
#alientech.default.default,0.5 1 0 1,0.5,0.0
*,1,1,0
#alientech.default.laser,0.07 0 0.05 1,0.5,0.0
*,1,1,0
#alientech.default.laser_activated,1 1 1 1,0.5,0.0
*,5,5,0
#alientech.default.samplecontainment,0 0 0.1 1,0.5,0.0
*,2,2,0
#alientech.default.samplecontainment_electro,0 0.01 0.15 1,0.5,0.0
*,2,2,0
#alientech.default.smallroom,0.2 0 0 1,0.5,0.0
*,1,1,0
#alientech.default.smallroom_electro,0.2 0 0.1 1,0.5,0.0
*,1,1,0
#ambience.default.default,0 0 0 0,1,0.0
*,5,5,0
#ambience.default.void,0 0 0 0,1,0.0
*,0.25,1,0
#ambience.default.void_slowfade,0 0 0 0,1,0.0
*,15,15,0
#beginning.default.credits,1 0.8 0.6 0.5,0.3,0.0
wreck.default.default,8,20,0
*,5,5,0
#beginning.default.default,0.5 0.2 0.15 1,0.3,0.0
wreck.default.default,8,20,0
*,5,5,0
#cargobay.default.default,0 0 1 0.3,0.04,0.0
*,5,5,3
#cargo_chute.default.default,0 0 1 0.3,1,0.0
*,5,5,3
#cave.default.default,0.20 0 0 0,0.15,0.0
*,5,5,3
cave.default.scary,20,20,0
cave.default.swapperpowerup,20,20,0
cave.suspense.supersilent,0.1,0.1,0
cave.suspense.louder,0.1,0.1,0
#cave.default.default2,0.05 0 0.05 0.5,0.15,0.0
*,5,5,3
cave.default.default,40,40,0
#cave.default.default3,0.05 0 0.05 0.5,0.15,0.0
*,5,5,3
cave.default.default,40,40,0
#cave.default.default4,0.07 0.15 0 0.1,0.0,0.0
*,5,5,3
cave.default.default,40,40,0
cave.default.default3,40,40,0
cave.default.default5,10,10,0
#cave.default.default5,0.07 0.15 0 0.1,0.03,0.0
*,5,5,3
cave.default.default,40,40,0
cave.default.default3,40,40,0
cave.default.default4,10,10,0
#cave.default.orb,0.3 0.3 0 1,0,0.0
*,5,5,3
cave.default.default4,6,6,0
#cave.default.scary,0 0 0.6 0,0.15,0.0
*,5,5,3
cave.suspense.supersilent,0.1,0.1,0
cave.suspense.louder,0.1,0.1,0
#cave.default.silent,0.03 0 0 0.03,0.15,0.0
*,5,5,3
cave.default.default,40,40,0
#cave.default.swapperpowerup,0 0 0 0.01,0.05,0.0
cave.default.default,35,15,3
*,5,5,3
#cave.default.teleport,0.9 0.9 0.9 0.9,0,0.0
*,5,5,3
cave.default.default4,6,6,0
cave.default.orb,2,2,0
#cave.suspense.default,0.02 0 0 0,0.1,0.0
*,5,5,3
#cave.suspense.louder,0.07 0 0 0,0.09,0.0
*,17,5,3
cave.suspense.default,15,15,0
#cave.suspense.supersilent,0 0 0 0,0.05,0.0
*,5,5,3
cave.default.default,40,40,0
#comms.default.default,0 0 0 0,0.04,0.0
*,15,15,3
#corridor_pipes.default.default,0 0 1 0.3,0.04,0.0
*,5,5,3
#crusher_obstacle.default.default,0 0 1 0.3,1,0.0
recreation_area.default.default,1,1.6,3
*,1,10,3
#greenhouse.default.default,0 0 0.01 0,0.15,0.0
greenhouse.default.solved,60,60,3
greenhouse.default.excited,15,15,3
none,1,1,0
*,5,15,3
#greenhouse.default.hub,0 0.5 0.4 0,0.01,0.0
greenhouse.default.solved,60,60,3
greenhouse.default.default,15,15,3
recreation_area.default.default,2,2,0
*,15,15,3
none,4,3,0
#greenhouse.default.puzzle,0.04 0.4 0.3 0,0.01,0.0
greenhouse.default.hub,15,15,3
none,1,1,0
#greenhouse.default.solved,0.3 0.4 0.3 0,0.01,0.0
greenhouse.default.default,15,15,3
*,1,1,3
none,1,1,0
#greenhouse.default.solved2,1 0.6 0.5 0,0.01,0.0
greenhouse.default.default,15,15,3
none,1,1,0
#greenhouse.default.tb,1 0.6 0.5 0,0.6,0.0
greenhouse.default.default,35,35,3
none,1,1,0
#hub.default.default,0 0 1 0.3,0.04,0.0
*,5,5,3
#long_distance_teleport.default.default,0 0 1 0.3,0.04,0.0
*,5,5,3
#metaphysics.default.default,0.25 0.25 0.5 0.5,1,0.0
*,3,3,2
#observatory.default.default,0.1 0.3 1 1,1,0.0
*,5,5,0
#observatory.default.default1,0.3 0.3 1 1,1,0.0
*,5,5,0
#observatory.default.default2,0.4 0.4 1 1,1,0.0
*,5,5,0
#observatory.default.default3,1 0.8 1 1,1,0.0
*,5,5,0
#observatory.default.puzzle,0.1 0.3 1 1,1,0.0
*,5,5,0
#observatory.default.solved,1 1 1 1,0.085,0.0
*,5,5,0
#quarantine.default.default,0.7 0.7 0 0.1,0.3,0.0
recreation_area.default.default,2,1,0
*,5,5,0
#quarantine.default.disinfection,0.5 0.5 1 0.2,0.3,0.0
*,5,5,0
quarantine.default.default,2,3,0
#recreation_area.default.default,0.6 0 0 0,0.5,0.0
sleeping_area.default.default,3,1,1
sleeping_area.default.melody_loud,3,1,1
sleeping_area.default.melody_only,3,1,1
*,3,1,6
none,1,5,6
#recreation_area.default.left,0.01 0 0.6 0,1,0.0
*,1,1,1
#recreation_area.default.right,0.01 0.6 0 0,1,0.0
*,1,1,1
#s1_end_teleport.default.default,0 0 1 0.3,0.04,0.0
*,5,5,3
#sleeping_area.default.default,0 1 1 0,0.3,0.0
sleeping_area.default.melody,60,60,3
recreation_area.default.default,5,1,3
zerog.default.default,20,20,3
*,5,5,6
none,5,5,3
#sleeping_area.default.melody,0.5 0.15 0.15 0,0.07,0.0
*,20,15,3
none,5,5,3
#sleeping_area.default.melody_loud,1 0.45 1 0,0.25,0.0
recreation_area.default.default,5,1,3
*,15,15,3
none,5,5,3
#sleeping_area.default.melody_only,1 0 0 0,1,0.0
sleeping_area.default.melody_loud,15,20,3
sleeping_area.default.default,15,20,3
*,15,15,3
none,1,10,3
#sleeping_area.default.muted,0 0 0 0,1,0.0
sleeping_area.default.melody_loud,15,45,3
sleeping_area.default.melody_only,15,30,3
sleeping_area.default.default,15,45,3
*,15,15,3
none,5,5,3
#sleeping_area.default.quiet,0 0.05 0.06 0,0.1,0.0
sleeping_area.default.melody_loud,15,45,3
sleeping_area.default.default,15,45,3
*,15,15,3
none,5,5,3
#sleeping_area.default.statue,0 0.3 0.1 0,0.2,0.0
*,5,5,0
#spacewalk.default.airlock,0.20 0 0 0,0.03,0.0
*,2,2,3
#spacewalk.default.default,0.20 0 0 0,1,0.0
*,2,2,3
#wreck.default.default,0.2 1 1 0.4,0,0.0
wreck.default.outside,8,20,0
wreck.default.nomusic,50,50,3
*,20,20,0
none,2,2,0
#wreck.default.nomusic,0 0.2 1 0,0,0.0
wreck.default.outside,8,20,0
*,20,20,0
none,20,29,0
#wreck.default.outside,0.05 0.75 0 1,0,0.0
wreck.default.default,8,8,0
*,2,2,0
#wreck.default.outside_after_swap,0 1 0 0,0,0.0
wreck.default.outside_swap,20,20,0
*,2,2,0
#wreck.default.outside_shipscene,0.05 0.75 0 0.4,0,0.0
wreck.default.outside,8,8,0
*,2,2,0
#wreck.default.outside_swap,1 1 0 0,1,0.0
wreck.default.outside,30,30,0
wreck.default.default,30,30,0
*,2,2,0
#wreck.default.quiet,0 0 0 0,1,0.0
*,5,5,0
#wreck.default.rescueship,0.1 0.1 0 0,1,0.0
*,2,2,3
#zerog.default.default,0.3 0 0 0,1,0.0
*,60,20,0
none,60,20,0
#zerog.default.halfspeed,0.3 0 0 0,1,0.5
zerog.default.quiet,60,20,0
*,20,20,0
none,20,20,0
#zerog.default.quiet,0 0 0 0,1,0.0
*,2,2,0
