;================================================================
;MADE BY:  DAERON          specially for the z2 chars!
;================================================================

[info]
name 		= "Space"
displayname	= "Space"
author		= "Daeron"

[camera]
startx 		= 0 ;-16
starty 		= 0
boundleft 	= -208;-240
boundright 	= 208
boundhigh 	= -300 :-400
boundlow 	= 0
tension 	= 50
verticalfollow 	= .75
floortension 	= 90


;--------------------------------------------------------
[playerinfo]
p1startx = -70          ;starting x coordinates
p1starty = 0            ;starting y coordinates
p1startz = 0            ;starting z coordinates
p1facing = 1            ;direction player faces: 1=right, -1=left

p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1

leftbound  = -1000 ;left bound (x-movement)
rightbound =  1000 ;right bound
topbound  =  0   ;Top bound (z-movement)
botbound  =  0    ;Bottom bound

;--------------------------------------------------------
[scaling]
topz     = 0       ;top z-coordinate for scaling
botz     = 50      ;bottom z-coordinate for scaling
topscale = 1       ;scale to use at top
botscale = 1.2     ;scale to use at bottom

;--------------------------------------------------------
[bound]
screenleft = 30    ;dist from left of screen that player can move to
screenright = 30   ;right edge

;--------------------------------------------------------
[stageinfo]
 
zoffset = 220
zoffsetlink = 2
autoturn = 1
resetbg = 0

;--------------------------------------------------------
[shadow]
intensity = 90
color = 20,20,20
fade.range = 0,-50
yscale = 0.3


;--------------------------------------------------------
[music]

bgmusic = sound/stages/hdbz_space.mp3
bgvolume = 100

;looping points for hdbz_space.mp3 (variant 1 - intro plays only once)
;bgmloopstart = 1272607
;bgmloopend = 3816355

;looping points for hdbz_space.mp3 (variant 2 - loop includes intro)
bgmloopstart = 1399
bgmloopend = 6357329

;========================================================
; main background definition
[bgdef]
spr = stages/hdbz_space.sff
debugbg = 0

;----------

[bg sky]
type = normal
spriteno = 1,0
start = 0, -142
delta = 0.1,0.1
mask = 1
layerno = 0

 [bg rock front]
type = normal
spriteno = 3,1
start = 0, -175
delta = 0.6,0.6
mask = 1
layerno = 0
sin.y = 3, 130
velocity = 0.2, 0
tile = 1,0
tilespacing = 10








 [bg rock front]
type = normal
spriteno = 3,1
start = 0, -163
delta = 0.7,0.7
mask = 1
layerno = 0
sin.y = 3, 190
velocity = 0.4, 0
tile = 1,0
tilespacing = 10

 [bg rock front]
type = normal
spriteno = 3,2
start = 0, -162
delta = 0.7,0.7
mask = 1
layerno = 0
sin.y = 5, 200
velocity = 0.4, 0
tile = 1,0
tilespacing = 10


[BG beerus]
type = anim
actionno = 1
start = 0,-140
delta = 0,0.5
layerno = 0
sin.y = 20, 990
sin.x = 15, 850

[BG beam]
type = anim
actionno = 2
start = 0,0.5
delta = 0.0
layerno = 0
sin.y = 20, 990
sin.x = 15, 850
tile = 0,1
tilespacing = 0, 535
velocity = 0, -8





[bg suelo]
type = normal
spriteno = 0,0
start = 0, -142
delta = 1,1
mask = 1
layerno = 0
tile = 0.2,0.2



 [bg rock front]
type = normal
spriteno = 3,1
start = 0, -142
delta = 1.1,1.1
mask = 1
layerno = 1
sin.y = 3, 290
velocity = -0.4, 0
tile = 1,0
tilespacing = 10

 [bg rock front]
type = normal
spriteno = 3,2
start = 0, -142
delta = 1.1,1.1
mask = 1
layerno = 1
sin.y = 5, 280
velocity = -0.4, 0
tile = 1,0
tilespacing = 10











==================================================

; Beerus
[Begin Action 1]

2,-1, 0,0, 670, ,

2,0, 0,0, 3, ,
2,1, 0,0, 3, ,
2,2, 0,0, 3, ,
2,0, 0,0, 3, ,
2,1, 0,0, 3, ,
2,2, 0,0, 3, ,
2,0, 0,0, 3, ,
2,1, 0,0, 3, ,
2,2, 0,0, 3, ,
2,0, 0,0, 3, ,
2,1, 0,0, 3, ,
2,2, 0,0, 3, ,
2,0, 0,0, 4, ,
2,1, 0,0, 4, ,
2,2, 0,0, 4, ,
2,0, 0,0, 4, ,
2,1, 0,0, 4, ,
2,2, 0,0, 4, ,
2,0, 0,0, 4, ,
2,1, 0,0, 4, ,
2,2, 0,0, 4, ,
2,0, 0,0, 5, ,
2,1, 0,0, 5, ,
2,2, 0,0, 5, ,
2,0, 0,0, 6, ,
2,1, 0,0, 6, ,
2,2, 0,0, 6, ,
2,0, 0,0, 6, ,
2,1, 0,0, 6, ,
2,2, 0,0, 6, ,




2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,
2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,
2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,
2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,
2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,
2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,


2,3, 0,0, 7, ,
2,4, 0,0, 7, ,

2,5, 0,0, 7, ,
2,6, 0,0, 7, ,
2,5, 0,0, 7, ,
2,7, 0,0, 7, ,
2,5, 0,0, 7, ,
2,6, 0,0, 7, ,
2,5, 0,0, 7, ,
2,7, 0,0, 7, ,
2,5, 0,0, 7, ,
2,6, 0,0, 7, ,
2,5, 0,0, 7, ,
2,7, 0,0, 7, ,
2,5, 0,0, 7, ,
2,6, 0,0, 7, ,
2,5, 0,0, 7, ,
2,7, 0,0, 7, ,
2,5, 0,0, 7, ,
2,6, 0,0, 7, ,
2,5, 0,0, 7, ,
2,7, 0,0, 7, ,
2,5, 0,0, 7, ,
2,6, 0,0, 7, ,
2,5, 0,0, 7, ,
2,7, 0,0, 7, ,
2,5, 0,0, 7, ,
2,6, 0,0, 7, ,
2,5, 0,0, 7, ,
2,7, 0,0, 7, ,


2,4, 0,0, 7, ,
2,3, 0,0, 7, ,

2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,
2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,
2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,
2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,
2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,
2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,
2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,
2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,
2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,
2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,
2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,
2,0, 0,0, 7, ,
2,1, 0,0, 7, ,
2,0, 0,0, 7, ,
2,2, 0,0, 7, ,

2,3, 0,0, 7, ,
2,4, 0,0, 7, ,

2,5, 0,0, 7, ,
2,6, 0,0, 7, ,
2,5, 0,0, 7, ,
2,7, 0,0, 7, ,
2,5, 0,0, 7, ,
2,6, 0,0, 7, ,
2,5, 0,0, 7, ,
2,7, 0,0, 7, ,
2,5, 0,0, 7, ,
2,6, 0,0, 7, ,
2,5, 0,0, 7, ,
2,7, 0,0, 7, ,
2,5, 0,0, 7, ,
2,6, 0,0, 7, ,
2,5, 0,0, 7, ,

2,4, 0,0, 7, ,
2,3, 0,0, 7, ,

2,8, 0,0, 3, ,

LoopStart

2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,

2,12, 0,0, 7, ,
2,13, 0,0, 7, ,
2,14, 0,0, 15, ,
2,15, 0,0, 10, ,
2,16, 0,0, 8, ,
2,14, 0,0, 8, ,
2,13, 0,0, 7, ,
2,12, 0,0, 7, ,

2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,

2,18, 0,0, 7, ,
2,19, 0,0, 7, ,

2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,
2,20, 0,0, 7, ,
2,21, 0,0, 7, ,
2,20, 0,0, 7, ,
2,22, 0,0, 7, ,

2,19, 0,0, 7, ,
2,18, 0,0, 7, ,

2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,
2,9, 0,0, 7, ,
2,11, 0,0, 7, ,
2,9, 0,0, 7, ,
2,10, 0,0, 7, ,


2,23, 0,0, 7, ,
2,24, 0,0, 7, ,

2,25, 0,0, 7, ,
2,26, 0,0, 7, ,
2,25, 0,0, 7, ,
2,27, 0,0, 7, ,
2,25, 0,0, 7, ,
2,26, 0,0, 7, ,
2,25, 0,0, 7, ,
2,27, 0,0, 7, ,
2,25, 0,0, 7, ,
2,26, 0,0, 7, ,
2,25, 0,0, 7, ,
2,27, 0,0, 7, ,
2,25, 0,0, 7, ,
2,26, 0,0, 7, ,
2,25, 0,0, 7, ,
2,27, 0,0, 7, ,
2,25, 0,0, 7, ,
2,26, 0,0, 7, ,
2,25, 0,0, 7, ,
2,27, 0,0, 7, ,
2,25, 0,0, 7, ,
2,26, 0,0, 7, ,
2,25, 0,0, 7, ,
2,27, 0,0, 7, ,
2,25, 0,0, 7, ,
2,26, 0,0, 7, ,
2,25, 0,0, 7, ,
2,27, 0,0, 7, ,
2,25, 0,0, 7, ,
2,26, 0,0, 7, ,
2,25, 0,0, 7, ,
2,27, 0,0, 7, ,

2,24, 0,0, 7, ,
2,23, 0,0, 7, ,





; Beam
[Begin Action 2]

4,-1, 0,0, 600, ,

4,0, 0,0, 5, ,
4,1, 0,0, 5, ,
4,2, 0,0, 5, ,
4,3, 0,0, 5, ,
4,5, 0,0, 5, ,

4,5, 0,0, 2, ,
4,6, 0,0, 2, ,
4,5, 0,0, 2, ,
4,6, 0,0, 2, ,
4,5, 0,0, 2, ,
4,6, 0,0, 2, ,
4,5, 0,0, 2, ,
4,6, 0,0, 2, ,
4,5, 0,0, 2, ,
4,6, 0,0, 2, ,
4,5, 0,0, 2, ,
4,6, 0,0, 2, ,
4,5, 0,0, 2, ,
4,6, 0,0, 2, ,
4,5, 0,0, 2, ,
4,6, 0,0, 2, ,
4,5, 0,0, 2, ,
4,6, 0,0, 2, ,
4,5, 0,0, 2, ,
4,6, 0,0, 2, ,
4,5, 0,0, 2, ,
4,6, 0,0, 2, ,
4,5, 0,0, 2, ,
4,6, 0,0, 2, ,
4,5, 0,0, 2, ,
4,6, 0,0, 2, ,
4,5, 0,0, 2, ,
4,6, 0,0, 2, ,
4,5, 0,0, 2, ,
4,6, 0,0, 2, ,
4,5, 0,0, 2, ,
4,6, 0,0, 2, ,
4,5, 0,0, 2, ,
4,6, 0,0, 2, ,


4,5, 0,0, 2, ,AS250D250
4,6, 0,0, 2, ,AS240D250

4,5, 0,0, 2, ,AS230D250
4,6, 0,0, 2, ,AS220D250
4,5, 0,0, 2, ,AS210D250
4,6, 0,0, 2, ,AS200D250
4,5, 0,0, 2, ,AS190D250
4,6, 0,0, 2, ,AS180D250
4,5, 0,0, 2, ,AS170D250
4,6, 0,0, 2, ,AS160D250
4,5, 0,0, 2, ,AS150D250
4,6, 0,0, 2, ,AS140D250
4,5, 0,0, 2, ,AS130D250
4,6, 0,0, 2, ,AS120D250
4,5, 0,0, 2, ,AS110D250
4,6, 0,0, 2, ,AS100D250
4,5, 0,0, 2, ,AS90D250
4,6, 0,0, 2, ,AS80D250
4,5, 0,0, 2, ,AS70D250
4,6, 0,0, 2, ,AS60D250
4,4, 0,0, 2, ,AS50D250
4,3, 0,0, 2, ,AS40D250
4,2, 0,0, 2, ,AS30D250
4,1, 0,0, 2, ,AS20D250
4,0, 0,0, 2, ,AS10D250

Loopstart
4,-1, 0,0, 30000, ,







